fp_status Use this command to print the fairplay status to the console, it can also be binded to a key: \bind [key] fp_status fp_getfs <GUID> Use this command anytime ingame to fairshot a player, if the guid entered is "all" it will fairshot the whole server only if server cvar fp_fsall is set (see below). Example: \fp_getfs 01223 or \fp_getfs all fp_thirdperson <0/1> This command allows a player to choose whether or not they want to play in first third person (0 being first, 1 being third). The server being played in must also enable fp_playerview 2 for this command to work properly. fp_firstspec <0/1> This command lets a player spec in first person by passing 1 or in third person by passing 0. The default is 1 and this command will only work if the server allows it (fp_specview 0 or nothing) rcon sets fp_specview <0/1/2> This command is works with fp_firstspec, but is the server-side command to force players to spec a certain way. Passing 0 allows players to choose to spec first with 'fp_firstspec 1' or third with 'fp_firstspec 0'. Passing 1 causes all players on fairplay to spec with first. Passing 2 causes all players to be forced to spec with third.
rcon sets fp_msglimit <X SECONDS> This command is done through rcon to allow for spam control of the @fp command. X is a number in seconds. For example, "rcon sets fp_msglimit 120" will make it so when a player chats "@fp", it cannot be done again for another 120 seconds. rcon sets fp_playerview <0/1/2> This command is done through rcon to allow for different types of views for players while in game. Passing 0 will disable thirdperson (this is the default cfg of servers). Passing 1 will force all clients with fairplay to play in third person. And passing 2 lets the player decide whether to play first or third (fp_thirdperson). rcon sets fp_fsall <0/1> Setting this cvar to 1 will allow players on your server to fairshot the entire server at once.
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